Through this experience you can understand various theories associated with neural networks.
These neural networks are controlled through various habitual practices and gets reflected through
human behavior.
Here we are currently exploring 4 theories and how they affect our habits & behaviour. Before we
start, a few key words to keep in mind:
Neuron
The basic building block of the brain is composed of a cell body, synapses and dendrites. They
transmit information to other neurons through electric currents.
Neural Network
A group of connected neurons.
Synapse
The contact point is where one neuron meets another, allowing them to pass messages to each other.
Synaptic Efficacy
One neuron will easily activate another through a synapse, a connection strengthened with repetition.
Make Discovery of how theories effects in vast VR space. Set out on the Immersive virtual adventure to discover
depths of the brain and have a blissful VR experience inside the human brain.
The Neurons are information messengers so here neurons connect theories like:
Habit Discontinuity which talks about Unfreezing old habits, information, acquisitions and processing, value activation
and change and etc.
The Flow theory speaks about condition of flow, flow state, Autotelic personality, Paradoxical experience, etc. Hebb's theory
gets indulged in the Neural network, mirrored neurons, stimuli, etc.
TPB (Theory of Planned Behavior), a psychological hypothesis that connects attitudes and actions. According to the idea,
an individual's behavioral intentions are shaped by three key factors: attitude, subjective norms, and perceived behavioral control.
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Hebbian Learning Theory
A neuroscientific concept, introduced by Donald Hebb, in his publication "The organisation of behaviour”.
Basis
The basis of this concept is, when our brain learns something new, neurons are activated and connected
with other neurons, forming a neural network. These connections are weak at first, but they grow stronger,
each time the stimulus is repeated. Making the response/action more intuitive.
Mirror neurons
In some cases, neurons can be activated not only when an individual performs a certain action, but also when
that same individual, observes someone else perform a similar action. These are known as mirror neurons.
Learned Helplessness
When an individual is exposed to repeated and uncontrollable negative stimuli, and they stop trying to change
their circumstances, even when they posses the ability to do so, it can lead to learned helplessness.
Example
When an individual starts learning how to drive, every action they make is very deliberate, meaning, they have to
remind themselves to check their blind spots, turn their indicator on and so on. However, after years of experience,
these processes become automatic, in a way that the individual can perform them without thinking.
Verplanken and Wood (2006) theorised that habit strength may be weakened, or even broken, by a sufficiently
large change in the context that a behaviour is performed. This hypothesis is one of the keys to breaking
a bad habit. To break a habit it is essential to know what a habit is. Verplanken et al (2018) describes
habits as a response to the specific contextual cues. These responses are ingrained by repetitive action
being conducted after the same cue over a period of time.
1) Unfreezing old habit
Habits are embedded and sustained by larger structures. These structures can be explained in terms of force fields (may include personal, social and situational factors) which are in quasi-stationary equilibrium. Prevalent strong habits freeze the system and prevent the intervention to move the equilibrium to higher state. Inorder to make the intervention successful, it needs to unfreeze the force field by making the habit ineffective. This should be preceded by freezing the new state not just by individual positive intentions but alo through social norms, infrastructure, socio-cultural changes and habits.
Burnes, B. (2004). This article aims to evaluate Lewin's ideas and cast doubt on the validity of these views. How a proposed change should develop through time is described by Lewin's three stage model of change. We must assess the scope and complexity of the field in order to comprehend group behaviour as well as the behaviour of specific group members. This is often referred to as field theory, and it's frequently used to create change-models.
2) Information Acquisition and Processing
People search for or pay less attention to information that is relevant to their choices when strong habits are present, especially information that offers alternatives to habitual behaviours. Strong habits are also linked to the employment of non-compensatory decision-making techniques, which need less focus and mental effort. Discontinuities, on the other hand, cause people to adopt more intentional mindsets.
3) Value Activation or Change
When external circumstances are favourable, internal motivations are more likely to show up in consistent conduct. Contextual disruption offers a chance for current values to show up in a brand-new behaviour that is consistent with those values. Existing contextual cues cannot influence conduct as effectively as sufficient motivation.
Example
Let me tell you my example, so during lockdown I had a bad habit of munching on chips at night while watching Netflix. Now, after reading about the theory can you guess what my contextual cue was? Yes, it was watching Netflix.Also, this was a time when I was waiting for my Post-grad college to begin so I didn’t have anything specific going on. So no matter how hard I decided to not munch late at night I would end up grabbing something to eat and then feel guilty about it later. But eventually when the lockdown was lifted and my college started, I would end up having a lot of work or socialising to do and so I wouldn’t have time to watch any movie or series at night. So as you can tell the contextual cue is absent because of change in situation, this led to breaking of munching at night.
I’m sure now you can also connect to some habit of yours that you stopped
Sources
Verplanken, B., Roy, D., & Whitmarsh, L. (2018). Cracks in the wall: Habit discontinuities as vehicles for behavior change. In The psychology of habit (pp. 189-205). Springer, Cham.
Burnes, B. (2004). Kurt Lewin and the planned approach to change: a re‐appraisal. Journal of Management studies, 41(6), 977-1002.
Clark, B., Chatterjee, K., & Melia, S. (2016). Changes to commute mode: The role of life events, spatial context and environmental attitude. Transportation Research Part A: Policy and Practice, 89, 89-105.
Hanss, D. (2012). Explaining sustainable consumption. Findings from cross sectional and intervention approaches.
Verplanken B, Wood W (2006) Interventions to break and create consumer habits. Journal of Public Policy and Marketing 25: 90–103.
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The theory of planned Behaviour
It is fascinating to see how we live our lives in a way, where we don’t have to consciously think about our every decision, it happens almost seamlessly and automatically. The tendencies to act in a certain way in a particular situation are called habits. Since, humans are social animals and our day also includes a lot of interacting with other people. So, imagine, if we had to think about every decision in our life thoroughly, write using pen and paper, calculate every possibility and then take the behaviour according to that decision, our lives would be very boring, tedious and inefficient, right?
So, it makes sense for us to be curious to learn about how we make decisions which help us go about our day and interact, with such efficiency and without the hard effort of calculating everything practically. As learners who are curious about habits and behaviour, we are called social psychologists. As psychologists, we want to understand more about how we behave in a certain way, in a situation, how our habits work, and how we can use this knowledge to help us change our behaviour in situations such as addictions and make our lives better and healthier.
The psychologists developed a few theories to determine how a certain behaviour comes into play. Take for an example, when you go to buy a laptop, what do we think first? The approach towards this behaviour starts from the thought - if buying a laptop makes sense for me or not. So, the attitude towards the action/ behaviour is guiding us towards the behaviour, in this case - you feeling a need for a new laptop - is important before buying a laptop. Attitude basically means an individual’s inclination to take a certain type of behaviour, in this case towards buying a new laptop.
ATTITUDE —> BEHAVIOUR
Historically, it was believed that attitude is the ultimate factor in predicting behaviour. From our previous example, feeling the need to buy a new laptop is not the only factor that makes us go to the store and buy a new laptop. The motivation towards going to the store and checking newer laptops and deciding one informatively is a key factor that lies between attitude and behaviour. So, our intention to follow through with a course of action also matters. So, our new theory to predict behaviour becomes -
ATTITUDE —> BEHAVIOURAL INTENTIONS —> BEHAVIOUR
Now, we see that this relationship makes more sense than directly correlating attitude to behaviour.
Since the relationship is so complicated, there might be more factors that affect our behaviour. Back to the laptop example, our belief of what others will think of me having this laptop or not having it, also guides to the motivation - behavioural intention - of us buying a new laptop or not. So, the social factor also needs to be added to our model.
Since it is the perceived social pressure or norm, we can include the social factor under the name of subjective norms
This is called the Theory of reasoned action, which was proposed by Fishbein and Ajzen (1975).
Now, we have included attitudes and subjective norms to our model which adds to behavioural intention which leads to a behavioural action. Lets, look back again to our example of the laptop. There are a lot of variants in the laptop brands, types according to the features they provide. So, one needs to research first for which laptop to buy according to his/her need. It can be tedious work, especially if you are a new user. But, if you have a friend, who works at or owns a computer store. You can just go and ask them for advice. So, the task of buying a laptop feels a lot easier in the second case. This is called Perceived Behavior control. Basically, simple behaviours are greater the perceived control over it, and hence more is the likelihood that that behaviour will be enacted.
Example
when you go to buy a laptop, what do we think first? feeling the need to buy a new laptop is not the only factor that makes us go to the store and buy a new laptop. The motivation towards going to the store and checking newer laptops and deciding one informatively is a key factor that lies between attitude and behaviour. The laptop example, our belief of what others will think of me having this laptop or not having it, also guides to the motivation
Sources
Christopher J. Armitage & Julie Christian: Attitudes to Behaviour: Basic and Applied Research on the Theory of Planned Behaviour; Current Psychology: Developmental, Learning, Personality, Social. Fall 2003, Vol. 22, No. 3, pp. 187-195.
Christopher J. Armitage & Julie Christian: Attitudes to Behaviour: Basic and Applied Research on the Theory of Planned Behaviour; Current Psychology: Developmental, Learning, Personality, Social. Fall 2003, Vol. 22, No. 3, pp. 187-195.
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Flow Theory
Have you ever been so ‘lost in thought’ that time itself seemed to alter?
Have you lost yourself while gaming, where you concentrated and focused your attention on the moment – allow yourself to be lost ‘in the zone’ and do some unbelievable moves!
If you were able to relate to any of this- what you have experienced is the state of flow.
1) Hyperfocus
In the context of positive psychology, "flow" refers to a cognitive state in which one is totally absorbed in an activity, such as surfing or writing or even painting. It emphasises the significance of "getting lost in the process" rather than the goal. The subjective condition in which a person performs at their highest level while having their attention so narrowly focused on a task that the experience is so delightful that people will participate only for the pleasure of doing it. The process is what matters, not the outcome.
2) Autotelic Personality
According to Cskszentmihályi's theory, some personality types may be more adept at achieving flow than the typical individual.These qualities include curiosity, perseverance, a low sense of self-importance, and a strong desire to engage in activities for their own sake. Being autotelic is engaging in a self-contained activity without considering its potential benefits in the future.
3) Consciousness & Concept of Self
In his book Flow, Csikszentmihalyi described flow as "a state in which people are so engaged in an activity that nothing else seems to matter." The subjective condition in which a person performs at their highest level that considerations like exhaustion and boredom have no bearing. In this state, the person is likely to lose all awareness of the activities happening around him, within him and the sense of time, including bodily needs. Csikszentmihályi states, this happens because the person in the flow state is fully focused on the work at hand; there is no more attention to be devoted.
4) Balanced challenge & Skill level
Experimental evidence shows that a balance between individual skills, and demands of the task elicits the flow experience in individuals. Anxiety can be caused by challenges that are more difficult than your ability level, and boredom can be caused by challenges that are easier than your skill level.
Keep in mind that "flow" activities and "leisure" activities are not the same thing. A good example of a leisure activity that does not cause “flow” is visiting a friend. There is a sensation of effortlessness and the exercise itself is delightful.
It was concluded that respondents reported a similar experience, enjoyed so much that they were willing to go to great lengths to experience it again.
5) Summary of the Characteristics of Flow
Strike of balance is there between challenge and skills in the activity involved.
Concentration on the task at hand
Sense of control over the task
Loss of self-consciousness: actions and awareness are merged, losing self-consciousness.
Transformation of time (speeding up/slowing down)
A sense of personal completion, a sense of discovery, and a sense of community.
Effortlessness and ease
So, what does positive psychology say about the experiential lens of flow?
Flow can lead to experiencing life with more wholesomeness and intensity. It also gives our experience more meaning and strengthens the definition of who we are. Overall experience of flow can improve overall satisfaction in life.
Example
When Arav plays shooting games on his PC, he slowly starts getting more intense while playing the game. With each level and mission he clears, he is challenged with more difficult missions. With the increasing difficulty, the intensity of gaming increases and Arnav starts to lose himself in the game. With time he is not aware of what's around him and he is in flow of the game. In flow, Arnav can do difficult missions easily and tasks which seem to be impossible are made possible.
Sources
Milija Šimleša, Jérôme Guegan, Edouard Blanchard, Franck Tarpin-Bernard,Stéphanie Buisine: The Flow Engine Framework: A Cognitive Model of Optimal Human Experience
Traits of Flow According to Mihaly Csikszentmihalyi
https://positivepsychology.com/mihaly-csikszentmihalyi-father-of-flow/
What is Flow Theory? What does this mean for our students?
https://www.youtube.com/watch?v=iUsOCR1KKms&t=160s